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Joint Task Force Officer
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Joint Task Officer is my personal character. I wanted him to be in casual dress as he in a deep under cover operation. The sleeveless jacket and skull cap suited him well. The game ready model stands at 10,213 triangles. The character different texture maps.
Albedo : 2x2048px
Ambient : 2x2048px
Normals : 2x2048px
Specular : 2x2048px
Gloss : 2x2048px
Transculancy : 1x2048px
Sub-dermis : 1x2048px
Fuzz-map : 1x2048px
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