top of page

MOEBIUS CHARACTERS

These are the few characters i modeled for the game Moebius:Empire Rising. My task involved creating the ingame model from the concept given by the concept artist. All models are sculpted and polypainted in Zbrush. Ingame model done in topogun and 3DS max. The characters are comic styled and cell-shaded .There is an environment too which was done by three artists including me. All the characters were ranging from 6000-1000 triangles and has 2X2048px textures.

bottom of page